Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Their ability to drain life from those around them can also allow for their victims to be transformed into mutilated, zombified corpses, whose skin and muscles fell away, leaving a shambling set of bones and organs that attacked without much visible intelligence. (A character’s starting skill proficiencies are determined at character creation, and a monster’s skill proficiencies appear in the monster’s stat block.) The Great Unclean One has advantage on saving throws against spells and other magical effects. Instead of dealing poison damage to a creature it hits with its bite or claw attack, the nurgling can afflict the creature with one of the diseases it is carrying instead. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. Visual differences from the MM statblocks Banderhobbs were humongous creatures that superficially resembled giant bipedal toads. They were warm-blooded amphibians, whose blood had a silvery-white color.Their hands had long, reddish fingers and lacked the index finger, and their feet were two-toed and webbed. 49 Favourites. Nurglings (Recharge 6). As a bonus action, the Great Unclean One pusses out 1d4 nurglings that appear in unoccupied adjacent squares. Official Stats are in Volo's Guide to Monsters. Innate Spellcasting. The target dies if this effect reduces its hit point maximum to 0. Saving Throws Str +10, Con +15 The Great Unclean One has advantage on saving throws against spells and other magical effects. Actions Slam: Melee Weapon Attack: +3 to hit, reach 5 … Challenge 16 (15,000 XP). The zombified bodies will become bestial, with their bones tearing out of the flesh to become spikes and claws, their mangled flesh turning grey, their eyes turning blood red and their faces being twisted into a permanent grimace. It’s focused on just D&D 5e stat blocks with any of the other layout and design considerations. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. 010 Phase Spider. The Great Unclean One is immune to the effects of diseases but is a carrier of all sicknesses. According to the book The Fiends of Folklore,[2] nergaliids were alleged to feed on people in the night while they slept. It can innately cast any necromancy spell of 7th-level or lower, requiring no material components: 1st-level–7 slots, 2nd-level–6 slots, 3rd-level–5 slots, 4th-level–4 slots, 5th-level–3 slots, 6th-level–2 slots, 7th-level–1 slot. The Great Unclean One attacks twice. Senses darkvision 60 ft., passive Perception 14 Writer, Magicianeer, Game Designer, Space Marine The nurgling is immune to the effects of diseases but automatically afflicts itself with a sickness when it comes into contact with a disease. Hostile creatures within 60 feet of the Great Unclean One have disadvantage on Wisdom saving throws and saving throws against fear. 0 Comments. The target dies if this effect reduces its hit point maximum to 0. 18 Favourites. 013 Xhorhas Assassin. The reduction lasts until the target finishes a long rest. 008 Bandits (Amber Road) 010 Giant Sewer Rats. For example, a halfling druid might have a speed of 25 feet and the Lucky trait. Change ), You are commenting using your Google account. Brave. The paladin has advantage on saving throws against being frightened.. Divine Smite. The Great Unclean One’s innate spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). Use _ to italicize and ** to bold. Creatures within 20 feet of the nurgling must succeed on a DC 12 Wisdom saving throw or become frightened for 1d4 rounds. Expertise. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the aura of fear projected by nurglings for the next 24 hours. HarpyCard. However, at third level, guards choose the Champion archetype, while soldiers pick the Battle Master archetype, so I do have separate stat blocks for them. Critical Role Wiki is a FANDOM TV Community. Bite. ( Log Out /  For example, a Dexterity check might reflect a character’s attempt to pull off an acrobatic stunt, to palm an object, or to stay hidden. Change ). Ill-Born. Broom of Animated Attack. The target dies if this effect reduces its hit point maximum to 0. Volo's Guide to Monsters (released November 2016) includes many additional Illithid variants and related creatures. . The target dies if this effect reduces its hit point maximum to 0. The Plaguefather’s children are here to play so have yourself some of Nurgle’s love. ( Log Out /  The Great Unclean One dies only if it starts its turn with 0 hit points and doesn’t regenerate. Senses darkvision 300 ft., passive Perception 20 Creatures within 100 feet of the Great Unclean One must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. Damage Resistances necrotic A humanoid slain in this way rises up as a, 4 (1d4+2) slashing damage plus 3 (1d6) poison damage. Skills Arcana +9, Deception +9, Insight +10, Intimidation +9, Investigation +9, Medicine +10, Perception +10, Persuasion +9, Survival +10 005 Gnolls (Alfield) 006 Hyenas. Armor Class 17 (natural armor) These stat blocks can be used to represent both human and nonhuman NPCs. Creatures within 100 feet of the Great Unclean One must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. They become more physically powerful than they were in life, with a transformed elderly man being strong enough to tear through flesh with his fist. One of these is the Elder Brain. The official adventures use monster references... similar to how Gygax did it in the Steading of the Hill Giant Chief. The nurgling has advantage on saving throws against spells and other magical effects. Challenge 4 (1,100 XP). 015 Will-o'-Wisps. The Nergaliid creature and stat block was created by Matthew Mercer for Critical Role. As a bonus action, the paladin can expend a spell slot to cause its melee weapon attacks to magically deal an extra 9 (2d8) radiant damage to a target on a hit.This benefit lasts until the end of the turn. A quick guide: AC: Anywhere between 12 and 20, dependent on the challenge. The Great Unclean One is immune to the effects of diseases but is a carrier of all sicknesses. I've modified the 5th edition D&D stat blocks so that a DM doesn't have to have so many hard-cover books open at once. A monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. Instead of dealing poison damage to a creature it hits with its bite or claw attack, the Great Unclean One can afflict the creature with a disease instead. The first method is slow. More than 180 stat blocks! For Spellcasting lists, use > to reverse-indent. The brutal githyanki are trained from birth as warriors, while the githzerai hone their minds to a razor’s edge in their fortresses within Limbo. Scrawny sets of limbs ending in long keen claws strangely contrasted with their otherwise ogre-sized frames.Within the depths of their massive maws was a serpentine tongue along with two rows of saw-like fangs. Adding racial traits to an NPC doesn’t alter its challenge rating. The Great Unclean One doubles its proficiency bonus when using Deception, Intimidation, or Persuasion. Saving Throws Con +7 If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the aura of fear projected by nurglings for the next 24 hours. The nurgling attacks once with its bite and twice with its claws. 015 Gelatinous Cube. Customizing NPCs. An incapacitated target fails the save automatically. While 4e might not as been good for the Djinni like 2e was, it could always be worse. ), Today’s the end of the titans–one each for Squats and Tau, plus my favorite version of walking death in. 5 (1d6+2) piercing damage plus 7 (2d6) poison damage. 0 Comments. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster. Giant Plaguesword. 26 Favourites. Multiattack. Creatures within 20 feet of the nurgling must succeed on a DC 12 Wisdom saving throw or become frightened for 1d4 … Hit: 19 (4d6+5) magical slashing damage plus 21 (6d6) poison damage. One of the odd things that I didn't realise until I started writing about it (new article: A Short History of Monster Stat Blocks) was that 5E doesn't actually use a monster stat block! Roll20 uses cookies to improve your experience on our site. The target’s hit point maximum is reduced by an amount equal to the poison damage taken. The zombies will immediately attempt to kill and eat at those around them, which causes the corpses of their victims to transform into more undead. Size. The Great Unclean One regains 10 hit points at the start of its turn. It can innately cast any necromancy spell of 7th-level or lower, requiring no material components: 1st-level–7 slots, 2nd-level–6 slots, 3rd-level–5 slots, 4th-level–4 slots, 5th-level–3 slots, 6th-level–2 slots, 7th-level–1 slot. Chapter 1: Races Arkanian. Small fiend, chaotic evil Arkanians considered themselves the pinnacle of evolution, and as such many were distinctly arrogant. Traits Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. Multiattack. The nurgling has advantage on saving throws against spells and other magical effects. Hit: 4 (1d4+2) slashing damage plus 3 (1d6) poison damage. Of course, this results in stat blocks that, in extreme cases, are 4 pages long, but only a minority of them are larger than a page. There are many easy ways to customize the NPCs. When you make an attack, your attack roll determines whether the attack hits or misses. To make an attack roll, roll a d20 and add the appropriate modifiers. The second system is to use some basic math to build a quick stat block. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the Great Unclean One’s aura of fear for the next 24 hours. Nergaliids are rotund, scaled, frog-like devils,[1] sometimes found in Xhorhas. Almega-3. Deception, sorcery, and mastery over fate for the minions of Tzeentch! Their fair hair has a tendency to stick out in every direction, as if expressing the gnomes insatiable interest in everything around. Avrae can read character sheets from D&D Beyond, Dicecloud, or a Google Sheet, automatically generating macros to roll attacks, ability checks, and saving throws.A player can then simply use a command to make a check, save, attack, or cast, and all necessary rolls will be resolved automatically. Languages all Hit: 5 (1d6+2) piercing damage plus 7 (2d6) poison damage. general rules, the Corruption ability score, new skills, a hit selection system, races, character backgrounds, the psyker feat. The official Elder Brain description can be found on pages 173 and 174 of Volo's Guide and includes lair actions, regional effects, a full stat block, and lore on the nature of the Elder Brain. Armor Class 14 (natural armor) The book was written by Dungeon Master Matthew Mercer, Chris Lockey, James Introcaso, and James Haeck alongside a team of designers. The reduction lasts until the target finishes a long rest. Damage Vulnerabilities radiant Creatures within 20 feet of the nurgling must succeed on a DC 12 Wisdom saving throw or become frightened for 1d4 rounds. Change ), You are commenting using your Facebook account. The Great Unclean One’s innate spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). Anyway, if you are interested in exploring this send me a PM and I can share with you some examples. Always be worse tendency to stick out in every direction, as if expressing gnomes! 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